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    Natividad Puebla Junquera

3D Artist

Contact: 07543038659 – npueblajunquera@gmail.com

http://npuebla.wix.com/3d-artist

 

SKILLS

 

Modelling

Creating hard – surface objects included in an environment as buildings, vehicles...

Ability to accurately model from photographs and concept drawings

 

Texturing

Strong understanding of Unwrap using multiple projections while taking into account size and space

Hard – Surface texturing specialising in multiple layering to achieve realistic look while using smaller textures if needed.

Experience creating low –res textures for Real Time

 

Artistic

Well organised and thorough in managing multiple projects with attention to detail.

Experience creating realistic - looking assets with a sharp eye for details

 

 

WORK EXPERIENCE

 

Locomotion Soho http://www.locomotion.co.uk/

 

Internship (June 2013 – Present)

Currently in an Internship with a VFX company including:

*Scanning, rotoscope with After Effects and colouring with Toon Boom Harmony.

 

Aechelon Technology http://www.aechelon.com/project.php

 

Senior Modeller and Texture Artist (June 2008 – May 2013)

I originally joined Aechelon Technology as a modeller and texture artist responsible for creating accurate 3D models of buildings using real photographs as a reference as well as placing those buildings inside the 3D visualisation software. Buildings have to be created and placed within a high degree of accuracy because these models represent real world places. I was also responsible for creating all kind of complex models as aircraft and ships.

 

Qos Diseño http://www.qos-diseno.com/stands.php

 

Interior & Ephemeral Architecture Designer (October 2007 – June 2008)

I was hired for all the process of the creation and presentation of the stand, from the main idea to the final result. I assist the designer with the draft and I was responsible of the final renders for the project presentation. Also I had to manage the budget. When the project was accepted I had to coordinate the stand setting at fairs and conventions.

 

Zamora Television

 

Professional Internship (July 2004 – September 2004)

As a complement of my Bachelor´s Degree in Media Studies I spent three months practicing what I was studying. In this period of time I carried out many tasks as: Director Assistant, Production Assistant, Studio Camera Operator and Video Editing.

 

Rosemount Hotel in Pitlochry, Scotland

 

English Language Internship (June 2003 – September 2003)

I spent three months abroad to improve my spoken English. In Scotland I worked in a hotel as a housekeeper and kitchen porter, while in there I lived with people from all over the world so I brushed up my English language skills, which was my main goal.

 

EDUCATION

 

Character Modelling & Animation Course (2011)

European Institute of Business Studies, Granada, Spain

 

Scenography & Ephemeral Architecture Course (2010 - 2011)

Bai School, Madrid, Spain

 

Graduate Diploma of 3D Animation (2006 - 2007)

Arteneo Graphic Arts School, Madrid, Spain

 

Diploma of 3D – 2D Animation (2005 - 2006)

Arteneo Graphic Arts School, Madrid, Spain

 

Bachelor´s Degree in Media Studies (2000 - 2005)

Complutense University Madrid, Spain

 

 

SOFTWARE PROFICIENCY

 

  • Digital 3D Modelling, Rendering, Texturing – 3d Studio Max / V – Ray

  • Photo Editing and Textures Creation – Photoshop

  • Basic user and currently learning – Cinema 4D and MAya

  • Medium user and currently learning – After Effects

  • Technical Drafting – Autocad

  • MS Office / Sun Open Office / Windows 7 / 2000 / XP / Mac Os

  • Video Editing and Post Production – Avid Premiere

 

 

KEY SKILLS

 

  • Working well as a team

  • Showing initiative and solving problems

  • Excellent customer service skills

  • Passion for cinema and video games. 

NPUEBLA

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